Rabu, 27 November 2013

[G938.Ebook] Download PDF Dream Games (Hybrid Universe Book 2), by Karl Hansen

Download PDF Dream Games (Hybrid Universe Book 2), by Karl Hansen

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Dream Games (Hybrid Universe Book 2), by Karl Hansen

Dream Games (Hybrid Universe Book 2), by Karl Hansen



Dream Games (Hybrid Universe Book 2), by Karl Hansen

Download PDF Dream Games (Hybrid Universe Book 2), by Karl Hansen

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Dream Games (Hybrid Universe Book 2), by Karl Hansen

THE DREAM HUNTERS

The only humans left on Earth are aristocratic immortals, doomed to live out their perpetual youth as sex-cultists, lost in the euphoria of the dream game. Meanwhile, the all-powerful computer Cybermind commands the galaxy with its army of youthful Hybrid super-soldiers, captured and equipped with artificial memories and passions.

But random acts of terror have broken out—massive robberies and brutal mind-deaths that are perpetrated while the helpless victims swoon in the imagined ecstasies of virtual reality passion.

Enemies of the Cybermind, masters of illusion, two rebel Hybrid soldiers have become the ultimate terrorists. Fighting against the decadence of Earth, in search of their own pasts, Nate and Rissa are now the most feared of warriors. Living, loving, and killing as one, they are the Dream Hunters ...

WE WERE HUNTING AGAIN

We stalked our prey. They were everywhere below, huddled together in their villages, sleeping, thinking they were safe. But they dreamed. Their dreams rose from their minds like smoke from a fire.

We hovered over a particular village, plucking dream filaments at random, following them back, letting their images unravel: hunting bison on horseback, stalking deer, pounding gold into sheets and making jewelry, making love with your friend’s wife.

Dawn was near. Dream-hunters hunted best at night. We retreated before the advancing day, floating back the way we had come, dropping back to the garrison, going back to our bodies ...

DON’T MISS KARL HANSEN’S FIRST HYBRID UNIVERSE NOVEL— WAR GAMES

“A rousing and evocative future war novel in the tradition of STARSHIP TROOPERS and THE FOREVER WAR. Readers will remember it long after they put the book down.”–George R. R. Martin, Winner of the Hugo and Nebula awards

“Makes Heinlein’s Starship Troopers look like a pack of cub scouts.” — Edward Bryant, twice winner of the Nebula Award

“More real than life, more painful, and, in the end, more beautiful. Hansen really goes for the jugular!” — Orson Scott Card, author of A Planet Called Treason

  • Sales Rank: #1464615 in eBooks
  • Published on: 2013-06-09
  • Released on: 2013-06-09
  • Format: Kindle eBook

Most helpful customer reviews

7 of 8 people found the following review helpful.
Hardcore New World Revisited
By Skirmisher Online Gaming Magazine
Back in the early '80s, probably 1982, my friend Paul Knorr handed me a novel and said something like, "Read this. You'll like it." I perused the cover, emblazoned with some fairly typical sci-fi soldier, and, humoring him, asked what it was about.
"It's about soldiers," he said. "They fight, then they have sex, then they do drugs, then they fight some more." Encouraging. Nonetheless, I accepted the book and read it. In short, War Games, by Karl Hansen and Kenneth Paul Rogers, is one of the most lurid, powerful works of science fiction I have ever read, a mutant cross between Aldous Huxley's Brave New World and Robert Heinlein's Starship Troopers, with a solid dose of S&M and narcotics abuse thrown in for good measure.
The 1981 novel was followed four years later by Dream Games, which was written by Hansen alone. War Games is far superior to Dream Games as a military science fiction novel. However, the latter book explores the workings of Hansen's universe in greater depth and provides answers to questions posed in the earlier work. Dream Games ends with a separatist invasion armada ringing Earth and preparing to launch a crushing attack -- bleak yes, but also inviting a sequel. A sequel that to date has not been forthcoming.
From a gaming point of view, especially that of role-playing, Hansen's books are ideal in that throughout them they describe a broad variety of weapons, armor, equipment, augmentations, and genetically manufactured races, and clearly delineate the socio-political and military environments his protagonists inhabit. Of course, the books are damned from a role-playing point of view, in that many parents would undoubtedly become upset if they knew just what sort of books their kid's new game was based on. (Remember all the flak D&D has gotten, especially in the '80s?) Nonetheless, those of us who have both read Hansen and played TSR's Star Frontiers cannot fail to notice uncanny similarities between the arsenals of the books and the game.
Since reading War Games and Dream Games, I have continued to search for other works by Karl Hansen, but from what I can tell he only wrote those two. I have always wondered what happened to him, and sometimes entertain the notion that the righteous citizens of whatever town he lived in decided that burning him in effigy just wouldn't be good enough ... To my knowledge, the only other thing Kenneth Paul Rogers has written is some true crime book (which I have not read) about a convicted rapist-murderer. Maybe that would shed some light on the whole Hansen-Rogers disappearing act. And maybe I don't want to know.
--By Michael J. Varhola for Skirmisher Online Gaming Magazine

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